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Spanish Valuation Agents

 


Valorant: everything you need to know about Valorant agents.

Valorant Agents and Valorant Closed Beta Features feature ten skill-packed Valorant Agents that can give players the edge over their opponents.

Riot's new shooter, Agents Valorant, was built from the ground up with their agents and skills in mind.

Each agent brings something important to the table and is divided into four different roles: Controller, Duelist, Sentinel, and Initiator.

Controllers and Sentinels are all about providing tactical advantages to teammates , while Duelists and Starters are more focused on chasing the other team to secure kills or maintain objectives.

So far, there are ten Valorant agents in total, five of which are available as soon as you launch the game during the closed beta .

Players also get two agent unlocks, one at account level five and one at level ten. After level ten, players must complete contracts to unlock additional agents or skip this process for in-game purchases.

Agents Valuing 2020

Try


According to Morello, two of Reyna's abilities are based on Soul Orbs, which only appear after players kill her. The first of these abilities allows you to regenerate your health and shields by absorbing the life of the Soul Orbs. The second ability appears to be his Signature, in which he becomes invulnerable for a time. It's also worth noting that Orbs only last a few seconds and cannot be taken in the next round.

Brimstone



Agent Brimstone is a controller who uses utility grenades and aerial assaults to suppress his enemies and force them to chokepoints.

Incendiary - A grenade launcher that explodes in an area of ​​fire causing damage over time to anyone within its radius. This ability deals less damage to teammates than to hostile agents.

Sky Smoke (Pointing ability): Brimstone's Pointing ability allows him to select strategic locations on the map to deploy smoke bombs.

Stim Beacon - Establishes a zone that grants an area of ​​effect buff called Rapidfire to any friendly player within it. Rapidfire increases fire rate, reload speed, weapon swap, and recoil recovery by 10 percent.

Orbital Strike (Maximum Ability) : The player can select a location on the map to launch a laser that descends from the sky. This orbital laser does more damage the closer you are to the center.

Jett


Jett is a Duelist who can traverse the map quickly and easily, flanking the enemy team and taking them out in quick succession.

Updraft – Jett launches straight into the air, allowing her to reach locations that are usually unreachable for other agents.

Tailwind (Signature Ability) – This ability activates a dash that propels Jett in the direction that she is moving towards.

Cloudburst– Jett throws out a sphere that blocks vision once it makes contact with a surface.

Bladestorm (Ultimate Ability) – Jett summons five throwing knives that fire with deadly accuracy and fully recharge if she kills an opponent.

Phoenix


Phoenix is ​​a duelist who can heal and be reborn from his own flames. It's great for being the first in a corner without control.

Curved Ball : Phoenix deploys a fireball that can curve left or right before exploding. This ability briefly blinds enemies caught in the blast.

Hot Hands (signature ability): When activated, Phoenix launches a fireball that acts similar to a Molotov, creating a small area of ​​fire that deals damage over time.

Blaze - A vision blocking ability that creates a wall of fire and damages players. Phoenix can curve the wall as it unfolds, helping you block specific angles. Players can still shoot through Blaze.

Run It Back (Max Ability): When activated, Phoenix places a marker at the location, starting a cooldown timer. When it expires or is killed for the duration of the cooldown, it is reborn in the original marked location.

Sage



Sage is a Sentinel who is versatile in a fight. He can heal and resurrect teammates, slow enemies, and create ice barriers to block routes.

Slow A ura : An orb that explodes in an icy field, slowing down any agent trying to pass through it.

O rbe healing (ability signature): This orb can throw teammates to heal with time or can be used to cure Sage.

A ura barrier: a skill that creates an ice wall blocking the roads and allow Sage access to locations out of reach.

The wall is made up of four blocks, which absorb enough bullets before it can be destroyed.

Resurrection (Ultimate Ability): When attacking the corpse of a teammate, Sage channels this ability to bring him back to life.

Sleep




Sova is a Launcher who creates vision for his teammates by tracking enemies through walls.

Shock Bolt: Sova equips a bow that shoots arrows that damage electrical area when hitting a surface or a player. This ability can also damage your teammates.

Recon Bolt (signature ability) - Similar to Shock Bolt, Sova fires arrows that reveal enemy positions through walls. These rays can be destroyed by enemies to negate the effect.

Owl Drone - Scout ahead of Sova and shoot darts at enemy agents to track them down.

Hunter's Fury (maximum ability): Sova fires a laser arrow that can pierce through walls. This ability has three charges, and if you hit an enemy agent with an arrow, it briefly reveals them.

Breach




Breach is a Launcher who uses explosions and flash charges to damage or disorient enemies, even those behind walls.

Flash Point - An explosive charge that erupts through a wall and blinds all players on the other side. This ability can be fired from a long distance.

Fault Line (Signature Ability): Breach unleashes a seismic blast in front of him, dizzying enemies and causing them to move and fire more slowly for a short period of time.

Aftershock - An ability that unleashes a timed fusion charge that explodes through one wall and damages enemies on the other side, though it doesn't work on all walls.

Rolling Thunder (Max Ability): Breach's ultimate ability is similar to Fault Line, but has a wider area of ​​effect and shoots enemies instead of stunning them.

Cypher




Cypher is a sentry who uses slows and traps to track down enemies, revealing their locations to fellow agents.

Cyber ​​Cage - An area that can be deactivated and reactivated, blocking vision and slowing enemies passing through the area.

Spy Camera (Signature Skill): Cypher places a camera on a surface, allowing him to take control of the camera and fire marked darts at enemies.

Tripwire: This tripwire can be configured from point to point. Any enemy that crosses this cable is revealed and trapped for a short period of time. Enemies can destroy the tripwire.

Neural Steal ( Ultimate Ability): This ability can only be activated on an enemy corpse and allows Cypher to briefly see the location of all surviving enemy agents.

Omen




Omen is a controller with the ability to assert control of the global map. He can teleport almost anywhere and block the opposing team's vision.

Paranoia - A shadow ball that can be shot through walls to reduce the vision of any player it comes into contact with.

Dark Cover (signature ability): a shadow orb that blocks vision in and out of the affected area. This ability can go through walls and can be thrown long distances.

Covered Passage: Omen teleports to a specific location, allowing him to access areas that some agents cannot reach.

From The Shadows (Max Ability): By activating the map, Omen can teleport to any location he selects. However, this ability is a global teleportation, and if his shadow is destroyed before completing his teleportation, it will negate the effect.

Raze




Raze is a Duelist who excels at hunting down enemies and bombarding them with rockets, grenades, and her deadly Roomba.

Blast Pack: Raze launches a backpack charge that clings to opponents and surfaces. This ability can be released and activated almost simultaneously. She can use this to propel herself into the air and takes no damage from the blast. Raze also doesn't suffer fall damage when propelled through the air.

Paint Shells (Signature Ability): Equip a cluster grenade that can be thrown or thrown, firing multiple explosions upon landing.

Boom Bot: This ability deploys a bot on the ground that lasts for ten seconds before self-destructing. The bot can bounce off walls and search for enemies. Increases movement speed and focuses on enemies once it detects them.

Showstopper (Maximum Ability): Raze equips a launcher that fires a rocket area of ​​effect damage area. This ability deals lethal damage and can damage Raze if he is too close to the blast.

And Viper the last of the Valorant Agents but not the worst.

Viper





Viper is a controller who uses poison abilities to hold points and wreak havoc on his opponents . She has a unique resource called fuel, which allows her to use and reactivate her abilities as needed. Fuel is depleted when using abilities and recharges while having them disabled.

Poison Cloud: Viper fires a projectile that remains on the map for the entire round. Activating it creates a decomposing cloud around the projectile, dealing damage and denying vision. Viper can pick up this ability and reuse it.

Toxic Screen (Exclusive Ability): Fire a long line of toxic gas projectiles that create a wall. This ability can be activated and deactivated at the cost of fuel.

Snake Bite - This launches a chemical canister that creates a pool of acid upon landing and deals damage over time to any player trapped within its area of ​​effect.

Viper's Pit (Maximum Ability): Viper creates a large poison cloud around him, causing enemies to have reduced vision and take decay damage. Viper has more vision than other agents while in this cloud, and takes no decay damage.



Spanish Valorant Agents For PC & TODOVALORANT.TOP

All Valorant Characters so far - We will update as soon as we have new news about the new Valorant Agents.



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